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Skyrim locational damage mod
Skyrim locational damage mod













skyrim locational damage mod

Insanitysorrow for the Readme generator the Readme is based on Oaristys and Tony67 Modder's Resource pack Hanaisse (Tes Alliance) for the 'Creating Armor in Skyrim' tutorial and Roadsigns.ĭark Rider (Tes Alliance) for the 'My First Stable' tutorial Rebel O'conner for remapping the vanilla mesh Slof for the beautiful new horse textures (Slofslair) Thanks to all the wonderful modders who provide resources and tutorials There is an xbox version on, and the Oldrim or Classic Skyrim version on Steam. You may not upload this mod to the Nexus so please don’t bother to ask. No uploads to other sites without express permission. If someone wants to make a patch, feel free. Not compatible with Immersive Horses, needs a patch for that, something I don’t have the time to make. This is fully compatible with More Stables, Lesser Hold Stables and Convenient Horses. If you have Honeystrand Meadery - Load that after this mod.Īdds new stables to Skyrim – Falkreath opposite the Dark Brotherhood sanctuary, outer Rorikstead (just down the road from Rorikstead going towards Whiterun), outer Dragon Bridge (down the road from Dragon Bridge towards Whiterun), Shor’s Stone, Kynesgrove, Markarth (up the hill from the farm fast travel marker is enabled from the start), Ivarstead (on the way to Riften near Imperial Camp) Load order: - Load this after all horse related mods.

skyrim locational damage mod skyrim locational damage mod

)Ĭleaned with XEdit, meshes optimized with SE Nif opt (I know the last is not realistic, but I like a peaceful ride. They also run from danger not towards it. Horses are 1.5x faster than vanilla and marked essential. Featuring asymmetrical and symmetrical textures by SlofĮach stable has at least 5 different horses to choose from















Skyrim locational damage mod